Skip to content

Devlog, , 1 min read

Our journey so far

From our first learning games for kids in March to eight cosy 3D puzzle games in October: how Savas Games has changed in its first seven months.

The eight Savas Games app icons standing on a wooden shelf

Savas Games is young. Here is where we started, and what we have improved along the way.

March 2026: the start

Savas Games starts in March 2026. Work on our first game begins on 15 March, and savasgames.com goes online on 18 and 19 March.

April 2026: learning games

From 16 April more games are in development: learning games for kids.

May 2026: a family of six

By 18 May the website shows a family of six educational games for kids.

October 2026: a new direction

In October we change course to cosy puzzle games for phones. On 9 October eight new games arrive in one push, each chosen by reading the store charts. The website is rebuilt around them, with screenshots, trailers and a press kit.

What we improved

  • From simple 2D learning games to colourful 3D puzzle games.
  • Mobile first: made for a phone in one hand, with haptics on Android.
  • Levels checked by solvers, so every puzzle is fair.
  • Built as installable web apps, with App Store and Google Play versions coming.

We will keep writing here about how we make our games. Next up: how we pick ideas, how we make sure every puzzle can be solved, and why our games never tick.